Super Deformed Gundam or SD Gundam originated from a
contributed illustration of a junior high school student from Nagoya by the
name of Koji Yokoi to the "Model News" magazine that Bandai was
issuing in the 1980s. The illustration is of a Gundam but with the weird
proportion where the overall height of the Gundam is equal to 2 of its heads.
This illustration interested the chief editor and so leading to Koji Yokoi serializing
SD Gundam in 4 frame comics in "Model News".
The super deformed design was suitable for capsule toys and
so SD Gundam started merchandising with the Gashapon series "SD Gundam
World" in 1985. By the 90's SD Gundam spawned many spin-off series, SD
Sengokuden (SD Warring States, Musha Style), SD Gundam Gaiden (Knight Style)
and SD Commando Chronicles (Military Style) to name a few.
With its popularity, SD Gundam merchandise expanded to
include manga, trading cards, anime and video games. Several games based on the
SD Series were also made ranging on consoles from the SNES to the GBA. The SD
Gundam G Generation game series features the SD Gundams in a turn-based
strategy game.
The SD Gundam designs were also used throughout the earlier
Super Robot Wars games (up through SRW F and F Final, stopping at SRW Alpha for
the PS1), as can be seen by the pupils present in the eyes of the various
Mobile Suits that appeared. From SRW Alpha and beyond, however, the eyes of
Mobile Suits remain blank, though the robots themselves are still
super-deformed (just as all mechs represented in typical SRW games are).
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